3D Printer - dwightkoyner.com

Projects

Assistive Technology

Hug Vest

Ideated, prototyped, and patented “Wearable Pressure Applying Device” 63/414,533 - Also known as The Hug Vest.

Designed for individuals with sensory processing disorders & anxiety, backed by clinically proven Deep-Pressure Therapy.

Personal Hygiene App

Hygiene Helper is an app for Users who benefit from guidance during their daily hygienic routine.

Available on the Apple App Store, developed with React Native, this app delivers personalized user experiences using data to promote personal hygiene.

Assisted Percussion Practice Pad

Prototyped, fabricated, and patented “Electronically Assisted Percussion Practice Pad” - 63/353,724

Aids users with physical or motor planning disabilities by connecting visual cues to drum notes and utilizes software to convert percussion sheet music into LED-guided notes.

Buttering Device

Motivated by my brother’s challenges in buttering his breakfast of two slices of rye toast, I created a butter-applying device that reduces both fine and gross motor complexity of buttering, accommodating both East Coast (Elgin) and West Coast (Stubbie) style butter sticks.

Making & Etc.

Solenoid Engine & Car

Engineered a V4 engine-powered car with rudimentary self-driving features, used to enhance our local maker space's visibility. Achieved over 500 rpm and showcased at a major MakerSpace exposition.

Owl Blinking - dwightkoyner.com
Owl Waking Up - dwightkoyner.com

Owl waking up & Blinking using motion sensing.

Animatronic Owl

Designed an animatronic owl toy with motion-sensing capabilities.

Won award for best project in MIT competition.

SafeLine Mobile App -dwightkoyner.com

School Safety Mobile App

A line of communication between Students and School Administration during time-critical situations

Co-developed and created an app that aims to improve student safety in time-critical situations.

3D Printer - dwightkoyner.com
MAKE - dwightkoyner.com

Weston Makerspace

Founded Makerspace for my high school. Led and trained a team of 4, repaired 3 broken machines, and taught & mentored 20+ new makers.

Developed & integrated hands-on learning into the school's curriculum.